Project - Pop the Trash
Pop the Trash cover Screenshot 1Screenshot 2

Pop the Trash

Game • Jan 26, 2025

A 48-hour Global Game Jam point-and-click built at LaSalle College Jakarta, turning mundane cleanup into playful bubble popping action.

My Role
Programmer, UI/UX
Game Engine
Unity Engine
Duration
2 days
Team size
2 people

About

“Pop the Trash” is a 2D point-and-click pixel game developed in just 48 hours during Global Game Jam 2025 at LaSalle College Jakarta (theme: “Bubbles”). Players pop floating bubbles containing various trash items to satisfy the quirky mascot, Trash-chan. Rare power-ups add strategic depth to the gameplay. This project highlights my effective collaboration under tight deadlines, and… bubble making skills 😂