Project - Malfunkey
Malfunkey cover Screenshot 1Screenshot 2Screenshot 3

Malfunkey

Game • May 26, 2025

A compact, puzzle-platformer where you only get one move per direction—built in three days for Mini Code for a Cause, Malfunkey is where every single step is crucial.

My Role
Programmer, UI/UX
Game Engine
Unity Engine
Duration
3 days
Team size
6 people

About

Malfunkey is a mini puzzle-platformer built in three days for the Mini Code for a Cause Game Jam (theme: “You Only Get One”). The twist is simple but sneaky: you only get one move in each direction, so every step is a commitment—map your route, squeeze through tight spaces, and clear levels with smart sequencing. With compact, challenge-first level design, this project shows how a small constraint can spark a lot of strategy. This project pushed my skills in prototyping, game design, and iterative polish, and it’s proudly hosted on Github and itch.io for others to enjoy.